I’ve recently taken the time to get a paper published on a technique I started development on as part of my final year undergraduate studies several years ago. The technique uses a small number of user inputs on a touch-screen which relate to the known position of landmarks in an environment to determine the position of an interface. The publication details a study investigating how big of an impact user’s accuracy has on the technique.
Earlier this year I was involved in supporting a study which investigated how technology could support collaboration between primary-school aged students in separate classrooms. As part of this study the SynergyNet software framework was used. This is the first time SynergyNet had been used in a study spanning multiple sites and required a few tweaks to get working.
Earlier this year (March 2016) I started working as a volunteer at Durham University’s Technology Enhanced Learning Special Interest Group (DU-TEL-SIG). As part of my role within this group I have set up a new site which will provide up-to-date news on current developments carried out by the DU-TEL-SIG: tel.dur.ac.uk
First Steps in Computer Science; the SynergyNet app (discussed previously here), has been employed as part of a trial taking place in various schools to evaluate its effectiveness in supporting teachers with the new computer science curriculum for Key Stage 1 in the UK.
SynergyNet, the multi-touch framework built to support applications intended for classroom use, has had an update. As part of the recent move to the new repository, the code for SynergyNet 3.1 has been made available. While it may not appear that different to SynergyNet 3, the new version offers an improved experience for developers.