SynergyNet, the multi-touch framework built to support applications intended for classroom use, has had an update. As part of the recent move to the new repository, the code for SynergyNet 3.1 has been made available. While it may not appear that different to SynergyNet 3, the new version offers an improved experience for developers.
TEL’s SynergyNet framework is still finding uses over a year after the project it was developed for finished. The latest use is as the supporting framework for First Steps in Computer Science; an app intended to help teach the new computer science curriculum for Key Stage 1 in the UK.
The SynergyNet project may be over but it legacy lives on as the SynergyNet framework is still finding uses. One such use is as the centre of an interactive exhibit at Bede’s World, a museum in the North East of England where the framework is now being used to provide an app used at the centre of an interactive exhibit.
In this previous post I mentioned that we at TEL in Durham had been running some studies using the Kinect with SynergyNet. Though data analysis is still being carried out on the results I’ve decided to provide some details on the system, its working and its capabilities, in addition to some of the initial findings.
We recently hosted a day of demoing SynergyNet being used in our lab at TEL-Durham. Resulting from this a number of articles have appeared online about our work with professional pictures and videos. In addition to this we took the opportunity to make our own videos which are available in this post on the SynergyNet blog.